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Index

Functions

capture

  • capture(enabled: boolean): void

getButtonMask

  • getButtonMask(button: Button): number

getButtons

  • getButtons(): number

getGlobalButtons

  • getGlobalButtons(): number

getGlobalPosition

  • getGlobalPosition(): vec2

getPosition

  • getPosition(): vec2

getRelativeButtons

  • getRelativeButtons(): number

getRelativeMode

  • getRelativeMode(): boolean

getRelativePosition

  • getRelativePosition(): vec2

hideCursor

  • hideCursor(): void

isCursorVisible

  • isCursorVisible(): boolean

setRelativeMode

  • setRelativeMode(enabled: boolean): void

showCursor

  • showCursor(): void

warpGlobal

  • warpGlobal(pos: vec2): void

warpInWindow

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