Properties
actorUUID
actorUUID: string = 'Link'
Private anim_data_addr
anim_data_addr: number = 0x600000
Private anim_raw_data_addr
anim_raw_data_addr: any = ...
Private boots_addr
boots_addr: number = ...
Private emulator
emulator: IMemory
Private instance
instance: any = ...
isTransitionActor
isTransitionActor: boolean = false
jsonFields
jsonFields: string[] = ...
Private mask_addr
mask_addr: number = ...
Private pos_addr
pos_addr: number = ...
position
position: IPosition
Private rot_addr
rot_addr: number = ...
rotation
rotation: IRotation
Private shield_addr
shield_addr: number = ...
Private sound_addr
sound_addr: number = ...
Private sound_addr2
sound_addr2: number = ...
Private state2_addr
state2_addr: number = ...
Private state_addr
state_addr: number = ...
Private sword_addr
sword_addr: number = ...
Private tunic_addr
tunic_addr: number = ...