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Hierarchy

  • OcarinaofTime

Implements

  • ICore
  • IOOTCore

Index

Constructors

constructor

Properties

ModLoader

ModLoader: IModLoaderAPI

actorManager

actorManager: ActorManager

commandBuffer

commandBuffer: CommandBuffer

doorcheck

doorcheck: boolean = false

eventTicks

eventTicks: Map<string, Function> = ...

frame_count_reset_scene

frame_count_reset_scene: number = -1

global

global: IGlobalContext

header

header: ROM_REGIONS[] = ...

heap_size

heap_size: number = 0x00900000

heap_start

heap_start: number = 0x80700000

helper

helper: IOotHelper

inventory_cache

inventory_cache: Buffer = ...

isSaveLoaded

isSaveLoaded: boolean = false

last_known_age

last_known_age: number

last_known_room

last_known_room: number = -1

last_known_scene

last_known_scene: number = -1

link

link: ILink

localFlags

localFlags: Buffer = ...

localFlagsHash

localFlagsHash: string = ""

localFlagsTemp

localFlagsTemp: Buffer = ...

map_select_enabled

map_select_enabled: boolean = false

payloads

payloads: string[] = ...

permFlagsScene

permFlagsScene: Buffer = ...

permFlagsSceneHash

permFlagsSceneHash: string = ""

rom_header

rom_header: IRomHeader

save

touching_loading_zone

touching_loading_zone: boolean = false

Methods

applyVersionPatch

  • applyVersionPatch(msg: string, bps: string, target: ROM_VERSIONS): void

init

  • init(): void

mapSelectCode

  • mapSelectCode(): void

onInject

  • onInject(evt: any): void

onPostTick

  • onPostTick(): void

onReset1

  • onReset1(evt: any): void

onReset2

  • onReset2(evt: any): void

onTick

  • onTick(): void

postinit

  • postinit(): void

preinit

  • preinit(): void

toggleMapSelectKeybind

  • toggleMapSelectKeybind(): boolean

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