export const enum ActorCategory {
  SWITCH,
  BACKGROUNDS,
  PLAYER,
  BOMB,
  NPC,
  ENEMY,
  PROP_2,
  ITEM_ACTION,
  MISC,
  BOSS,
  DOOR,
  CHEST,
}
export enum NamedActorCategory {
  SWITCH,
  BACKGROUNDS,
  PLAYER,
  BOMB,
  NPC,
  ENEMY,
  PROP_2,
  ITEM_ACTION,
  MISC,
  BOSS,
  DOOR,
  CHEST,
}
