/// <reference types="node" />
/// <reference types="node" />
import { ChildProcess } from 'child_process';
import { IModLoaderAPI } from 'modloader64_api/IModLoaderAPI';
import { Z64LibSupportedGames } from './Z64LibSupportedGames';
export declare class ModelThread {
    model: Buffer;
    child: ChildProcess;
    ModLoader: IModLoaderAPI;
    constructor(model: Buffer, ModLoader: IModLoaderAPI);
    startThread(game: Z64LibSupportedGames): void;
}
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