"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.NamedActorCategory = void 0;
var NamedActorCategory;
(function (NamedActorCategory) {
    NamedActorCategory[NamedActorCategory["SWITCH"] = 0] = "SWITCH";
    NamedActorCategory[NamedActorCategory["BACKGROUNDS"] = 1] = "BACKGROUNDS";
    NamedActorCategory[NamedActorCategory["PLAYER"] = 2] = "PLAYER";
    NamedActorCategory[NamedActorCategory["BOMB"] = 3] = "BOMB";
    NamedActorCategory[NamedActorCategory["NPC"] = 4] = "NPC";
    NamedActorCategory[NamedActorCategory["ENEMY"] = 5] = "ENEMY";
    NamedActorCategory[NamedActorCategory["PROP_2"] = 6] = "PROP_2";
    NamedActorCategory[NamedActorCategory["ITEM_ACTION"] = 7] = "ITEM_ACTION";
    NamedActorCategory[NamedActorCategory["MISC"] = 8] = "MISC";
    NamedActorCategory[NamedActorCategory["BOSS"] = 9] = "BOSS";
    NamedActorCategory[NamedActorCategory["DOOR"] = 10] = "DOOR";
    NamedActorCategory[NamedActorCategory["CHEST"] = 11] = "CHEST";
})(NamedActorCategory = exports.NamedActorCategory || (exports.NamedActorCategory = {}));
//# sourceMappingURL=ActorCategory.js.map